Version History

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Treasure Adventure World Version 1.05 was released February 27, 2018

  • In NewGame+ Chests with items you already have will contain coins.
  • Changed the way TV functions to prevent crashing (also removed TV related achievement)
  • Fixed various typos
  • Added name to credits
  • Changed underwater camera in treasure locations
  • Fixed bug with King Boone on Jatko Island
  • Chapter and Page text now pulled from Dialog file
  • Lava pools in solfor prevent player from sequence breaking
  • Adjusted platform sensor in Daunasal Rooftops
  • Fixed bug - crawling when entering defensive mode caused player to run slow
  • Fixed bug - down stabbing on cloud platforms
  • Fixed bug - downstabbing when jumping into drill bot didn't turn off downstab mode
  • Fixed bug - crystal cave barrel platforms get out of sync
  • Lepidus NPC ? marker disappears after finding Treasure 11
  • Updated menu description for Mushroom Cap Hat
  • Add ? marker to Andrew NPCs
  • Adjusted solid sensors in AngelOak tree to to prevent clipping when entering Hat Store secret area
  • Added ring to Tenerife Temple 2 to prevent playing from getting stuck
  • Enemy bees freeze during dialog
  • Chests bounce of edge of screen to avoid missing them underwater
  • Fixed diving/surfacing glitch on Kingstree Overworld
  • Added dragonfly critters to Kignstree and Zwaan Overworlds
  • Player is no longer frozen during sequence when getting Hook for the first time
  • Fixed bug - Sprites not appearing at Grandpa Rondeau’s camp site


Treasure Adventure World Version 1.04 was released February 10, 2018

  • Fixed bug - music cache wasn't unloading
  • Added Steam Controller option in control menu
  • Replaced dialog Text object
  • Changed how textures are unloaded at end of scene
  • Changed elevator code to prevent glitching


Treasure Adventure World Version 1.03 was released February 8, 2018

  • Added controller mapping for German and French X-box controllers
  • Fixed bug - Carrying an item when going into "defensive" animation causes player to stay stuck in Carry-mode
  • Turned off WindSpell in final boss, cutscenes and flashbacks
  • Attempted to mitigate bug where TVs cause game to crash
  • Fixed bug: Mushroom baddies keep respawning higher and higher
  • Fixed bug: Volume level for video player 2
  • Inventory menu zooms in depending on resolution
  • Fixed crash at the end of Psaul's Dream Sequence


Treasure Adventure World Version 1.02 was released on February 7, 2018

  • Fixed bug - defeat beevil with magic bottle - doors don't open
  • Send usage data disabled by default
  • Fixed code to mitigate crashing when changing tv channels
  • Fixed bug - crown not visible at night


Treasure Adventure World Version 1.01 was completed February 6, 2018

  • Fixed various typos
  • Fixed bug - activating flashlight with shortcut key in narrow passages causes player to clip through solids
  • Fixed bug - hooks act twitchy in lower frame rates
  • Fixed bug - hook act twitchy in lower frame rates
  • Fixed bug - could collect falling specimen while hanging on hook or ledge leading to a softlock
  • Fixed bug - Kosthad laser looping sound wouldn't stop
  • Fixed bug- jumping on specimen that is on the water causes player to clip through water
  • Fixed bug in Tenerife Pyramid 2 - ceiling would disappear after finding secret area
  • Fixed code to mitigate crashing when changing tv channels


Treasure Adventure World Version 1.0 was completed February 4, 2018